The saying that armies can get finished, but scenery just keeps on going is starting to feel like a truism for me... Now that I've got a reasonable amount of scenery made, I can start playing around with set-ups for my games. I really enjoy placing terrain on the table and seeing what I can arrange where. Can I make it seem believable? Would buildings fall in the positions I've put them in? What would sensibly go where? I like asking those questions, but don't always manage to reach a satisfactory answer. I'm limited by the terrain I have built and completed so far. Another building 'over there' might have just finished a layout off, but as I make more bits and bobs, I'm managing to make increasingly pleasing arrangements. But, ironically, as I've managed to put more scenery onto my table, I've identified a new problem. Things aren't cluttered enough!
What I mean by this is street clutter. Day-to-day detritus. The stuff people leave lying around to show that they exist in a place. People are messy, and people in wars even more so! Wargames terrain and tables can be clean and crisp and free from mess, unless it's a bomb-blasted cityscape, of course, but little details can add interest and enjoyment and credibility and don't need to be expensive or over complicated. From a game perspective, clutter can also provide valuable cover or cause blockages to movement and lines of sight. It can add colour to a game and help support a narrative. Or, as I've realised, it can just help make things look more interesting...

There's a mixture of resin and 3D printed stuff here. The oildrums are all from Anyscale Models, a company I have used for quite a few bits and pieces. They have a wide range of 'clutter' and some really nice WW2 vehicles in 28mm scale and others. Well worth a check out. The barrels are 3D purchases from eBay and the crates/ barricades are from Charlie Foxtrot.
The water pumps are from Hovels, which I got at the same time as my resin bridge. The woodpile came in the eBay pack with the barrels, above.
Opel BlitzThis is an Anyscale Models resin that I'd had my eye on ever since I'd discovered the company. I wanted to include military debris on my tables, as some zones would be fought over multiple times and still have the wreckage from previous engagements littered around. I painted it up to look like the grey Opel Blitz in my Heer army, and added a few decals left over from the Warlord sheet. Thematically, it could be a strafed truck carrying important cargo that either side needs to retrieve, which could have a scenario built around it? Or, it could just be a cool piece of scenery blocking a road or junction. The second picture shows some 'clutter' loaded on the flatbed.
Sherman TankSame as for the Opel Blitz wreck, I thought some fighting vehicle debris would look good, and this Anyscale Models resin is perfect. They've got several other examples for different nations, but these were the two that fit my current armies. If I can find cheap vehicle models that I can bash up, I'll definitely add some more to my collection to represent roadblocks, ambushes and aerial strafing runs. I painted this Sherman to represent a British/ Commonwealth vehicle rather than American. I need to get some divisional symbols, so Allied stars and War Department serial numbers will have to do for now.